Introduction to maker education and educational robotics

The “Introduction to maker education and educational robotics” aims to develop a curious and DIY approach of education in which the participants engage actively in maker-based approaches and educational robotics. Team work and co-creative attitudes (curiosity, tolerance to ambiguity, tolerance to error, risk taking) will be valued during the course.

Responsibilities


Distinctions

Biography


ECTS Credits : 2

Learning objectives

The “Introduction to maker education and educational robotics” aims to engage the students in a participatory project to introduce learning-by-making and educational robotics. Learning-by-making, which drives the maker education (makered) is a creative computing approach aiming to engage the learners in the construction of digital and tangible artefacts through the use of technologies (Martin, 2015). The maker-based projects are often oriented towards the 21st-century
competencies, such as creative problem-solving. In maker activities, learners are engaged in a learning-by-making approach through co-designing and co-constructing pedagogical sequences sue by creative use of different analogical and digital technologies. 


Course content

The course is organised in 5 main topics:

(20 hours and 14 hours during the intensive week)

  1. The need for transformation of our student's reality.
  2. Students’ need for different skills.
  3. The gap between your community’s learning model and the film’s
  4. The constructionism approach.
  5. Initiatives for empowerment.

Assessments

Design a MakerEd initiative for your community school/institution and present it as a conference poster.



Teacher

 

Jorge Sanabria, U. Guadalajara (Mexico)