Digital Expertise II

Digital systems are everywhere in an every sphere of our lives: from leisure to academics, but also transforming the way we work and collaborate. In this context, citizens must develop a better understanding of digital systems in order to be actors of their personal, social and professional lives. In this course, participants will be introduced to basic computer-science concepts, mandatory to understand how digital objects and systems work.





ECTS Credits : 3

Learning objectives

- Master the basic computer-science concepts mandatory to understand how digital objects and systems work

+ Being able to initiate to these concepts using active unplugged pedagogical tools and online gaming tools

- Being able to participate to a handmade digital object development team, including data specification and software development

+ Being able to supervise a student team involve in such a project

Course content

The course is organised in 3 main topics:

(approximately 30 hours)


  1. Cultural elements on digital expertise.

  2. Technical elements on digital expertise.

  3. Practical elements on digital expertise.


Knowledge acquisition is going to be auto-evaluated via quiz, after each section.

Skill acquisition is going to evaluated via the production of small resources.

Teaching skills on these subjects are going to be evaluated :

either via peer to peer online simulation activities, and during the meet-up

or for students engaged in parallel in teaching activities, via their feedback about practicing these activities with their own students.



Thierry Viéville, Inria (France)