Skills
Musical composition, sound design, spatial audio, mixing for visual media, DOLBY ATMOS mixing, entrepreneurship, post-production and mastery of DAWs such as Pro tools, Logic Pro, Reaper, and the Native suite.
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Musical composition, sound design, spatial audio, mixing for visual media, DOLBY ATMOS mixing, entrepreneurship, post-production and mastery of DAWs such as Pro tools, Logic Pro, Reaper, and the Native suite.
The MSc Music Production and Sound Design for Visual Media incorporates a focused training in entrepreneurship and music production, covering the entire lifecycle of a piece of music, from composing to post-production in the music-for-media landscape: film, advertising, television series, video games, and so forth.
You will acquire fundamental skills in composition, orchestration, sound design, creative management, spatial audio and post-production on the Dolby Atmos spatial sound system, with the benefit of a partnership with DOLBY. Upon completion of the program, you will receive not only a Master of Science, but also a professional DOLBY Atmos certification.
At the end of each year, you will have the opportunity to record your own creation with a full orchestra, through a unique partnership with the prestigious Orchestre National de Cannes, recognized as a National Orchestra in 2022.
This program will be conducted at our new Georges Méliès campus in Cannes, a creative campus with a 50m2 sound studio, a large 250m2 stage, and a fully equipped IT room partnered by Native Instruments and Izotope.
230 Avenue Francis Tonner
06150 Cannes La Bocca
Applicants must have the following:
A bachelor’s degree, or equivalent (180 ECTS) in the fields of music or arts, or
A degree in humanities with a significant experience in music
A good command of English, minimum B2 level
Applicants will also present their own musical creation, demonstrate a high level of proficiency in music writing (harmony, counterpoint, orchestration,) or electronic composition, and in the use of a DAW.
Our two-year MSc is worth 120 ECTS credits over the course of four semesters.
Each year is built around hands-on projects, and culminates with presenting your own 5+ minute musical composition performed by a live orchestra.
As a student, you will benefit from our state-of-the-art campus offerings: onsite business spaces dedicated to cultural and creative industries, video game diploma courses, and art schools.
Our curriculum is based on a common core including digital projects, and brings together students from other disciplines such as creative arts, script writing, and videogames. This provides key employment prospects in the world of creative output: artificial intelligence and media, arts and entrepreneurship, creative audiovisual project management, image privacy law, and intellectual property law.
The educational team includes
Julie Mansion-Vaquié, Université Côte d'Azur
Jean-François Trubert, Université Côte d'Azur
Serge Milan, Université Côte d'Azur
Lucile Sassatelli, Université Côte d'Azur
Julien Vega, Composer
Pierre Rusher (Composer, orchestrator),
Sacha Chaban (Composer)
Jean-Edouard André (Digital Innovation Manager)
Camille Giuglaris (Sound engineer, CIRM).
You will attain a Master’s (Bac +5) level, including 120 ECTS to be used towards an accredited Master of Arts, music creation, performance and education track, consistent with the VES (Validation d’Etudes Supérieures.) You will be able to start your professional life as a composer, sound designer, video game composer or sound designer, music editor, sound producer, sound director, music supervisor.
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